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A Guild War is an event that allows Guilds to battle each other in order to earn packs and exclusive reward cards.

Guild Wars were introduced on January 10th, 2014, in version 1.15 with the Splinter War.

Overview[]

Guild Wars start on Friday and run for nine days, stopping the next Sunday. Each individual match lasts six hours, and there is a fifty minutes preparation and matchmaking period before each match.

When a Guild wins a match, they get between 800 and 900 ranking points (Rank), depending on how much they won by. When a Guild loses a match, they get between 100 and 200 points, depending on how much they lost by. Starting on the second Friday of the war, points earned per match are doubled on win and loss.

Matchmaking[]

Guilds can queue for matchmaking starting one day before the war starts, by pressing the "Start War" button. A guild must have at least five members in order to queue. Queued guilds will automatically match with other guilds as soon as they finish a war. If a guild does zero attacks for an entire war, they will become dequeued and will have to queue again and then wait until the next war starts to get a match.

Guilds cannot match up with guilds who have a point gap greater than 20%, and cannot match up against a guild they have matched against in the last 8 hours.

This usually means that matchmaking is looser on the first day, because guilds have not yet accumulated enough points to differentiate themselves.

Preparation[]

After two guilds have matched, there is a 15 minutes preparation phase. During this phase, Fortresses can be swapped during this phase. You are able to see who your opponent is, and which Fortresses opponent guild use (including the level of Fortresses), but not attack them.

Battling[]

Each player has an Attack Bar that holds 20 Attacks (Event attack). These attacks do not refill over time, but when a new match starts they are refilled to full. This bar is separate from Energy Energy and PvP Attack Battle Attacks.

Battles are fought in Surge Mode, which means that the defending player plays a card first. This makes battles much more difficult than when facing opponents in Battle mode. Both guilds used their Fortresses during the match.

Winning a battle awards you Gold 70, losing a battle awards Gold35.

Each victory bring your guild some points, which used for determination winner of the match. Attacking rival base core player can get 200 points for victory minus 1 point for every turn that has elapsed and 20 points for losing. Attacking enemy structures player can get 100 points for victory minus 1 point for every turn that has elapsed and 10 points for losing. You do not earn gold or points when other players attack your deck.

Battleground Effects[]

All guild wars since the Exodus War have included Battleground Effects. Battleground Effects are Skills that are used before the start of each player's turn. Throughout a war, Battleground Effects may increase in strength or change type.

For example, in the Exodus War, the Battleground Effect on day 1 was Enhance All Poison 1, on day 2 it was Enhance All Poison 2, and on day 3 it was Enhance All Poison 3.

Fortresses[]

Added in the Red Maw Invasion, Fortresses can be built by guilds to give them an extra boost in wars. When in a war with another guild, you may choose to attack one of their up to four active Fortresses or their core. Scoring points against Fortresses damages them, and once destroyed Fortresses do not contribute to a battle. Defensive Fortresses take double damage from wins. Cores cannot be destroyed, but offer double points.

There are two types of Fortresses: Siege Fortresses, which sit in the front row and Defensive Fortresses which sit in the back row.

Whenever a player makes an attack against a Defensive Fortress or the core, they will start the battle with all of their guild's active Siege Fortresses in play. Siege Fortresses are not deployed when attacking other Siege Fortresses.

When attacking any specific Fortress, the opponent will start the battle with that Fortress in play. When attacking the core, the defender starts play will all of their surviving Defensive type Fortresses in play. A destroyed Fortress also leaves an empty slot than can be attacked, and it will deploy no Fortress when attacked.

Fortresses are fully repaired at the end of each match.

Fortress stats often altered between wars.

Rewards[]

After all wars are finished, rewards can be claimed. There are two requirements for each reward: Guild Rank and Member Points (Member points). in order to claim a given reward, you must fufill both requirements. For example, the Epic Pack reward requires at least Member points 5,000 and a guild ranked in the top 250. You claim all rewards you are eligible for at the same time.

Rewards remain available for claim for seven days after the end of a war. Members cannot be kicked before they claim their rewards.

Guild Wars only award PvP Reward cards, which are shared with Brawls and Conquest, and not cards from Raids or Events.

Heresy War[]

Period: 10/2/2015 - 10/11/2015

Battleground Effect Divert
Enhance Counter
Evolve Siege to Mortar
Epic Reward ???
Legendary Reward ???
Vindicator Reward ???
1st Place ???

Exalted War[]

Period: 8/26/2015 - 9/6/2015

Battleground Effect Enduring Rage
Enhance Heal
Metamorphosis
Epic Reward Velve
Legendary Reward All Purpose
Vindicator Reward Warding Agent
1st Place Prophecy

Triumph War[]

Period: 7/24/2015 - 8/2/2015

Battleground Effect Turning Tides
Epic Reward Baughe
Legendary Reward Buggy
Vindicator Reward Xixod
1st Place Prophecy

Council's Command War[]

Period: 4/24/2015 - 4/26/2015

Event Box King Box
Battleground Effect Protect All
Evolve Leech to Refresh
Strike All
Epic Reward Eupnoi
Legendary Reward Chevalier
Vindicator Reward Xixod
1st Place DireTide

Judgment War[]

Period: 2/6/2015 - 2/8/2015

Event Box Mega Box
Battleground Effect Enhance Corrosive
Epic Reward Hexsin
Legendary Reward Quake
Vindicator Reward Pantyke
1st Place Umbra

Imprisoned War[]

Period: 1/16/2015 - 1/12/2015

Event Box Revelation Box
Battleground Effect Weaken All
Epic Reward Lowbrow
Legendary Reward Marshall
Vindicator Reward Vegna
1st Place CrazyDiamond

Feast of Blood[]

Period: 11/28/2014 - 12/1/2014

Event Box Hecatomb Box
Fury Box
Battleground Effect Heal All
Epic Reward Baughe
Legendary Reward Burrower
Vindicator Reward Blisandro
1st Place CrazyDiamond

Reaping the Battlefield[]

Period: 10/17/2014 - 10/19/2014

Event Box None
Battleground Effect Whenever an assault or structure dies, Heal All and Rally All its allies.
Epic Reward Xillafang
Legendary Reward Primus
Vindicator Reward Pantyke
1st Place DireTide

Interstellar War[]

Period: 9/26/2014 - 9/29/2014

Event Boxes Interstellar Box
Torrent Box
Battleground Effect Protect All
Epic Reward Baughe
Legendary Reward Octane's Base
Vindicator Reward Valencio
1st Place CrazyDiamond

Metamorphosis War[]

Period: 8/29/2014 - 9/1/2014

Event Box New Dawn Box
Battleground Effect Metamorphosis
Epic Reward Gorrus
Legendary Reward Neo Excavator
Vindicator Reward Styxelt
1st Place CrazyDiamond

Rise of the Imperials[]

Period: 8/1/2014 - 8/4/2014

Event Box Ascension Box
Battleground Effect Enhance Counter
Epic Reward Xillafang
Legendary Reward Aggeroth
Vindicator Reward Grizrael
1st Place Eclipse

Typhon's Downfall War[]

Period: 7/4/2014 - 7/7/2014

Event Box Inspire Box
Burst Box
Battleground Effect Enhance Rally
Epic Reward Bane
Legendary Reward Primus
Vindicator Reward Styxile
1st Place CrazyDiamond

Eradication War[]

Period: 6/6/2014 - 6/9/2014

Event Box Eradicate Box
Battleground Effect Enhance Corrosive
Epic Reward Hephatat
Legendary Reward Mongore
Vindicator Reward Omniseer
1st Place CrazyDiamond

Worldship Shattered War[]

Period: 5/9/2014 - 5/12/2014

Event Box Shatter Box
Battleground Effect Enhance Berserk
Epic Reward Fanatic
Legendary Reward Neo Excavator
Vindicator Reward Blisandro
1st Place CrazyDiamond

Apocalypse War[]

Period: 4/11/2014 - 4/14/2014

Event Box Apocalypse Box
Battleground Effect Enhance Strike
Epic Reward Xillafang
Legendary Reward Octane's Base
Vindicator Reward Styxelt
1st Place OVERLOAD

Red Maw Invasion[]

Period: 3/14/2014 - 3/17/2014

Event Boxes Life Box
Death Box
Battleground Effect Enhance Heal
Epic Reward Reaver
Legendary Reward Mongore
Vindicator Reward Grizrael
1st Place Eclipse and OVERLOAD

Valentine's Day Massacre War[]

Period: 2/14/2014 - 2/17/2014

Battleground Effect Enhance Leech
Epic Reward Nexusisite
Legendary Reward Neo Excavator
Vindicator Reward Valencio
1st Place OVERLOAD

Exodus War[]

Period: 1/31/2014 - 2/3/2014

Battleground Effect Enhance Poison
Epic Reward Fanatic
Legendary Reward Primus
Vindicator Reward Omniseer
1st Place Eclipse and OVERLOAD

Splinter War[]

Period: 1/10/2014 - 1/13/2014

Epic Reward Hephatat
Legendary Reward Ayrkrane
Vindicator Reward Blisandro
1st Place OVERLOAD
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