A Guild War is an event that allows Guilds to battle each other in order to earn packs and exclusive reward cards.
Guild Wars were introduced on January 10th, 2014, in version 1.15 with the Splinter War.
Overview[]
Guild Wars start on Friday and run for nine days, stopping the next Sunday. Each individual match lasts six hours, and there is a fifty minutes preparation and matchmaking period before each match.
When a Guild wins a match, they get between 800 and 900 ranking points (), depending on how much they won by. When a Guild loses a match, they get between 100 and 200 points, depending on how much they lost by. Starting on the second Friday of the war, points earned per match are doubled on win and loss.
Matchmaking[]
Guilds can queue for matchmaking starting one day before the war starts, by pressing the "Start War" button. A guild must have at least five members in order to queue. Queued guilds will automatically match with other guilds as soon as they finish a war. If a guild does zero attacks for an entire war, they will become dequeued and will have to queue again and then wait until the next war starts to get a match.
Guilds cannot match up with guilds who have a point gap greater than 20%, and cannot match up against a guild they have matched against in the last 8 hours.
This usually means that matchmaking is looser on the first day, because guilds have not yet accumulated enough points to differentiate themselves.
Preparation[]
After two guilds have matched, there is a 15 minutes preparation phase. During this phase, Fortresses can be swapped during this phase. You are able to see who your opponent is, and which Fortresses opponent guild use (including the level of Fortresses), but not attack them.
Battling[]
Each player has an Attack Bar that holds 20 Attacks (). These attacks do not refill over time, but when a new match starts they are refilled to full. This bar is separate from
Energy and
Battle Attacks.
Battles are fought in Surge Mode, which means that the defending player plays a card first. This makes battles much more difficult than when facing opponents in Battle mode. Both guilds used their Fortresses during the match.
Winning a battle awards you 70, losing a battle awards
35.
Each victory bring your guild some points, which used for determination winner of the match. Attacking rival base core player can get 200 points for victory minus 1 point for every turn that has elapsed and 20 points for losing. Attacking enemy structures player can get 100 points for victory minus 1 point for every turn that has elapsed and 10 points for losing. You do not earn gold or points when other players attack your deck.
Battleground Effects[]
All guild wars since the Exodus War have included Battleground Effects. Battleground Effects are Skills that are used before the start of each player's turn. Throughout a war, Battleground Effects may increase in strength or change type.
For example, in the Exodus War, the Battleground Effect on day 1 was Enhance All Poison 1, on day 2 it was Enhance All Poison 2, and on day 3 it was Enhance All Poison 3.
Fortresses[]
Added in the Red Maw Invasion, Fortresses can be built by guilds to give them an extra boost in wars. When in a war with another guild, you may choose to attack one of their up to four active Fortresses or their core. Scoring points against Fortresses damages them, and once destroyed Fortresses do not contribute to a battle. Defensive Fortresses take double damage from wins. Cores cannot be destroyed, but offer double points.
There are two types of Fortresses: Siege Fortresses, which sit in the front row and Defensive Fortresses which sit in the back row.
Whenever a player makes an attack against a Defensive Fortress or the core, they will start the battle with all of their guild's active Siege Fortresses in play. Siege Fortresses are not deployed when attacking other Siege Fortresses.
When attacking any specific Fortress, the opponent will start the battle with that Fortress in play. When attacking the core, the defender starts play will all of their surviving Defensive type Fortresses in play. A destroyed Fortress also leaves an empty slot than can be attacked, and it will deploy no Fortress when attacked.
Fortresses are fully repaired at the end of each match.
Fortress stats often altered between wars.
Rewards[]
After all wars are finished, rewards can be claimed. There are two requirements for each reward: Guild Rank and Member Points (). in order to claim a given reward, you must fufill both requirements. For example, the Epic Pack reward requires at least
5,000 and a guild ranked in the top 250. You claim all rewards you are eligible for at the same time.
Rewards remain available for claim for seven days after the end of a war. Members cannot be kicked before they claim their rewards.
Guild Wars only award PvP Reward cards, which are shared with Brawls and Conquest, and not cards from Raids or Events.
Heresy War[]
Period: 10/2/2015 - 10/11/2015
Battleground Effect | Divert |
---|---|
Enhance Counter | |
Evolve Siege to Mortar | |
Epic Reward | ??? |
Legendary Reward | ??? |
Vindicator Reward | ??? |
1st Place | ??? |
Exalted War[]
Period: 8/26/2015 - 9/6/2015
Battleground Effect | Enduring Rage |
---|---|
Enhance Heal | |
Metamorphosis | |
Epic Reward | Velve |
Legendary Reward | All Purpose |
Vindicator Reward | Warding Agent |
1st Place | Prophecy |
Triumph War[]
Period: 7/24/2015 - 8/2/2015
Battleground Effect | Turning Tides |
---|---|
Epic Reward | Baughe |
Legendary Reward | Buggy |
Vindicator Reward | Xixod |
1st Place | Prophecy |
Council's Command War[]
Period: 4/24/2015 - 4/26/2015
Event Box | King Box |
---|---|
Battleground Effect | Protect All |
Evolve Leech to Refresh | |
Strike All | |
Epic Reward | Eupnoi |
Legendary Reward | Chevalier |
Vindicator Reward | Xixod |
1st Place | DireTide |
Judgment War[]
Period: 2/6/2015 - 2/8/2015
Event Box | Mega Box |
---|---|
Battleground Effect | Enhance Corrosive |
Epic Reward | Hexsin |
Legendary Reward | Quake |
Vindicator Reward | Pantyke |
1st Place | Umbra |
Imprisoned War[]
Period: 1/16/2015 - 1/12/2015
Event Box | Revelation Box |
---|---|
Battleground Effect | Weaken All |
Epic Reward | Lowbrow |
Legendary Reward | Marshall |
Vindicator Reward | Vegna |
1st Place | CrazyDiamond |
Feast of Blood[]
Period: 11/28/2014 - 12/1/2014
Event Box | Hecatomb Box |
---|---|
Fury Box | |
Battleground Effect | Heal All |
Epic Reward | Baughe |
Legendary Reward | Burrower |
Vindicator Reward | Blisandro |
1st Place | CrazyDiamond |
Reaping the Battlefield[]
Period: 10/17/2014 - 10/19/2014
Event Box | None |
---|---|
Battleground Effect | Whenever an assault or structure dies, Heal All and Rally All its allies. |
Epic Reward | Xillafang |
Legendary Reward | Primus |
Vindicator Reward | Pantyke |
1st Place | DireTide |
Interstellar War[]
Period: 9/26/2014 - 9/29/2014
Event Boxes | Interstellar Box |
---|---|
Torrent Box | |
Battleground Effect | Protect All |
Epic Reward | Baughe |
Legendary Reward | Octane's Base |
Vindicator Reward | Valencio |
1st Place | CrazyDiamond |
Metamorphosis War[]
Period: 8/29/2014 - 9/1/2014
Event Box | New Dawn Box |
---|---|
Battleground Effect | Metamorphosis |
Epic Reward | Gorrus |
Legendary Reward | Neo Excavator |
Vindicator Reward | Styxelt |
1st Place | CrazyDiamond |
Rise of the Imperials[]
Period: 8/1/2014 - 8/4/2014
Event Box | Ascension Box |
---|---|
Battleground Effect | Enhance Counter |
Epic Reward | Xillafang |
Legendary Reward | Aggeroth |
Vindicator Reward | Grizrael |
1st Place | Eclipse |
Typhon's Downfall War[]
Period: 7/4/2014 - 7/7/2014
Event Box | Inspire Box |
---|---|
Burst Box | |
Battleground Effect | Enhance Rally |
Epic Reward | Bane |
Legendary Reward | Primus |
Vindicator Reward | Styxile |
1st Place | CrazyDiamond |
Eradication War[]
Period: 6/6/2014 - 6/9/2014
Event Box | Eradicate Box |
---|---|
Battleground Effect | Enhance Corrosive |
Epic Reward | Hephatat |
Legendary Reward | Mongore |
Vindicator Reward | Omniseer |
1st Place | CrazyDiamond |
Worldship Shattered War[]
Period: 5/9/2014 - 5/12/2014
Event Box | Shatter Box |
---|---|
Battleground Effect | Enhance Berserk |
Epic Reward | Fanatic |
Legendary Reward | Neo Excavator |
Vindicator Reward | Blisandro |
1st Place | CrazyDiamond |
Apocalypse War[]
Period: 4/11/2014 - 4/14/2014
Event Box | Apocalypse Box |
---|---|
Battleground Effect | Enhance Strike |
Epic Reward | Xillafang |
Legendary Reward | Octane's Base |
Vindicator Reward | Styxelt |
1st Place | OVERLOAD |
Red Maw Invasion[]
Period: 3/14/2014 - 3/17/2014
Event Boxes | Life Box |
---|---|
Death Box | |
Battleground Effect | Enhance Heal |
Epic Reward | Reaver |
Legendary Reward | Mongore |
Vindicator Reward | Grizrael |
1st Place | Eclipse and OVERLOAD |
Valentine's Day Massacre War[]
Period: 2/14/2014 - 2/17/2014
Battleground Effect | Enhance Leech |
---|---|
Epic Reward | Nexusisite |
Legendary Reward | Neo Excavator |
Vindicator Reward | Valencio |
1st Place | OVERLOAD |
Exodus War[]
Period: 1/31/2014 - 2/3/2014
Battleground Effect | Enhance Poison |
---|---|
Epic Reward | Fanatic |
Legendary Reward | Primus |
Vindicator Reward | Omniseer |
1st Place | Eclipse and OVERLOAD |
Splinter War[]
Period: 1/10/2014 - 1/13/2014
Epic Reward | Hephatat |
---|---|
Legendary Reward | Ayrkrane |
Vindicator Reward | Blisandro |
1st Place | OVERLOAD |