Tags: Visual edit apiedit |
(Added long term goals from post-chat post. Should upcoming skills be added here as well or only on skills page?) Tags: Visual edit apiedit |
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This is a list of all upcoming features the devs have mentioned, with links to their posts on the Kongregate forums and dates when available. |
This is a list of all upcoming features the devs have mentioned, with links to their posts on the Kongregate forums and dates when available. |
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− | == February 2015 == |
+ | === <u>February 2015</u> === |
[http://www.kongregate.com/forums/2468-general/topics/466307-dev-february-2015-roadmap?page=1 Roadmap] |
[http://www.kongregate.com/forums/2468-general/topics/466307-dev-february-2015-roadmap?page=1 Roadmap] |
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+ | |||
+ | == '''Longterm Goals (Subject to change)''' == |
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+ | http://www.kongregate.com/forums/2468-general/topics/471003-dev-long-term-feature-goals |
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+ | |||
+ | === <u>March 2015</u> === |
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+ | Conquest (New/Experimental Guild PvP format) |
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+ | |||
+ | === <u>April 2015</u> === |
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+ | Guild Upgrades (Guilds). Goal: more continuous guild interaction. |
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+ | |||
+ | === <u>May 2015</u> === |
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+ | Guild War revamp. |
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+ | |||
+ | === <u>June 2015</u> === |
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+ | PvP League system (Solo PvP) |
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+ | |||
+ | === <u>July 2015</u> === |
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+ | Raid v2 (Guild PvE). Goal: incorporating multiple raid “phases” and potentially more interesting social/guild interaction mechanics. |
Latest revision as of 22:50, 19 February 2015
This page contains content on features that may be included in future versions, and is subject to change before release.
This is a list of all upcoming features the devs have mentioned, with links to their posts on the Kongregate forums and dates when available.
February 2015[]
Longterm Goals (Subject to change)[]
http://www.kongregate.com/forums/2468-general/topics/471003-dev-long-term-feature-goals
March 2015[]
Conquest (New/Experimental Guild PvP format)
April 2015[]
Guild Upgrades (Guilds). Goal: more continuous guild interaction.
May 2015[]
Guild War revamp.
June 2015[]
PvP League system (Solo PvP)
July 2015[]
Raid v2 (Guild PvE). Goal: incorporating multiple raid “phases” and potentially more interesting social/guild interaction mechanics.