Vigil 1 << Missions >> Vigil 3

  • Name: Vigil 2
  • Location: Swamp Lands
  • Energy: 75

Enemy DecksEdit

L: level, A: attack, H: health, D:delay (timer)

Empress6 34Enhance Armor 1Heal All Righteous 1Rally All Righteous 1
Reconnoiter1 353Rally Righteous 1Weaken 1
Indebted Veteran3 362Heal All Righteous 1Pierce 2
Knight3 493Counter 1Pierce 3
Vigil3 483Armor 2Heal 1Rally Righteous 1
Contaminant Scour4 291Weaken 2
Equalizer3 081Evade 1Heal 2Weaken 1
Templar3 282Armor 2Protect Righteous 1Strike 1
Benediction3 3144Rally All Righteous 1Siege 1
Sanctuary3 122Heal All 1Rally 1
Adytum3 52WallRally Righteous 2
(if stats of card are incorrect, please visit Template:C or leave a comment)
After a 9th victory, all enemy cards are fully upgraded:
Empress34Enhance Armor 1Heal All Righteous 1Rally All Righteous 1
Reconnoiter383Rally Righteous 2Weaken 1
Indebted Veteran382Heal All Righteous 1Pierce 3
Knight493Counter 2Heal Righteous 2Pierce 3
Vigil5123Armor 3Heal All 1Rally All Righteous 1
Contaminant Scour3111Rally Righteous 1Weaken 2
Equalizer291Evade 2Heal 3Weaken 1
Templar3122Armor 2Protect All Righteous 1Strike All 1
Benediction4184Rally All Righteous 2Siege 4
Sanctuary132Heal All 1Rally All 1Weaken 2
Adytum51WallRally Righteous 2




Halcyon: These Righteous would kill every living thing to prevent any possibility of blight infection.

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